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Resume




James L. Thomson
Animator-Motion Designer-Studio Mechanic


Work Experience
Farm CP
Freelance Animator/Motion Designer

April 2012-July 2013
-Animated cameras and props
-Rigged props and products
-Designed storyboards


Client List:
-Hon
-Versteel
-Gunlocke
-Suncast



High Voltage Software
Character Animator 

July 2011 - September 2011
-Animated characters and cameras for in game cinematic
-Created in game animation
-Animated objects for special event animations

Published Titles:
-Dora’s Big Birthday Adventure (Wii)
-Time to Shine (Wii)
-Animales de la Muerte (Wii unreleased)


Quality Assurance Analyst 
November 2010 – June 2011
-Tested the functionality of games in development
-Assisted game designers in locating the cause of specific game play malfunctions
-Assisted game designers on improving game flow and function 

Published Titles:
-Dora’s Big Birthday Adventure (Wii)
-The Conduit 2 (Wii)
-Captain America: Super Soldier (Wii)
-Tournament of Legends (Wii)
-Time to Shine (Wii)


Freelance
Animator/Designer 

March 2011 - Present
-Work with clients to create animations to fit their requirements
-Provide creative solutions to potential problems
-Provide client with a high quality animation in a timely and cost effective manner
-Create/design all working elements for client
-Work with pre-existing material to create animation


Clients
-Stencib
-Unlocking the Bible
-Ryne Doughty
-Before Bed with Joe Goehl


Red Eye Studio
Animator/Motion Capture Technician

September 2009 - September 2011
-Operated “Vicon” Motion Capture cameras and software during capture sessions
-Tracked Motion Capture data using Vicon Blade software
-Applied Motion Capture data onto 3D characters for games and television
-Hand Key animated characters for in-game cut scenes and game play


Published Titles:
-Guilty Party (Wii)
-Grinder (X-Box 360 unreleased)
-Dora’s Big Birthday Adventure (Wii)
-The Conduit 2 (Wii)
-Captain America: Super Soldier (Wii)
-Tournament of Legends (Wii)
-In Real Life: Season 2, Episode 8
-Gnomeo and Juliet


Intern 
February 2009 - May 2009
-Created test animation for prospective clients
-Assisted in layout design for promotional artwork
Published Titles
-The Conduit (Wii)
-Iron Man 2 (PSP)
-Mortal Kombat vs. DC Universe (X-Box 360)


Local Studio Mechanics, Union 476
Boom Operator/Utility Sound

October 2006 - Present
-Supported sound mixer in acquiring production quality sound for television, commercial advertisements and music videos

Video Engineer/Playback Technician
June 2012 - Present
-Provided video playback for monitors appearing on-screen
-Insured screen integrity and limit screen moire
-Provide green screen for monitors to be incorporated in post-production


Industry Skills
Adobe Flash, Adobe After Effects, Adobe Photoshop, Adobe Illustrator,
Autodesk Maya, Autodesk 3DS Max, Final Cut Pro, Vicon Blade, Infernal Engine


Education
The Illinois Institute of Art– Chicago; Chicago, IL 
Bachelors of Fine Arts degree in Media Arts and Animation
Graduated: September 2008

University of Iowa; Iowa City, IA 
Completed General Education Courses with a concentration in Film Production
September 2004 - May 2006


Awards
Best in Show: Media Arts and Animation 
Graduate Portfolio Show
September 2008


References and letters of recommendation available upon request